Guide:Base 1 Setup
This article will guide you through the process of building up Base 1, unlocking all slots, and properly placing buildings in each slot at different stages to optimize and speed up the base development.
Bases are unlocked after clearing sector 13. Base 1 is the first base player will get access to, and grants a multiplier to damage and shield values that scales by the following formula: 3^max(log10(components/100), 0) / 2.5^max(log10(components/10^35), 0) - 1
. A visual representation can be found here.
Growth Setups[edit source]
It is suggested to level the booster ASAP, as it is an extremely powerful unit.
Unless you are trying to buy new slots/upgrades, it is suggested that you keep your Materials at the lowest possible positive and Battle Components at the highest.
Final Setups[edit source]
Once all Building slots are fully unlocked it is time to utilize Base 1 to the fullest, and get as many Materials and Components as possible. Stockpile Materials and then switch to short Component pushes until the boost starts slowing down.
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