Internal:Icons
Icons[edit | edit source]
Usage[edit | edit source]
{{Icon|IconName|NoBG=True|Color=#FFFFFF|Size=large|Class=custom-class|Text=Z}}
Simple Icons[edit | edit source]
{{Icon|MassFocuser}}
No Backgrounds[edit | edit source]
{{Icon|MassFocuser|NoBG=True}}
Color[edit | edit source]
{{Icon|MassFocuser|Color=#FF0000}}
Sizes[edit | edit source]
{{Icon|MassFocuser|Size=inline}}
{{Icon|MassFocuser|Size=tiny}}
{{Icon|MassFocuser|Size=xsmall}}
{{Icon|MassFocuser|Size=small}}
{{Icon|MassFocuser|Size=medium}}
{{Icon|MassFocuser}}
{{Icon|MassFocuser|Size=large}}
{{Icon|MassFocuser|Size=huge}}
inline is almost the same size as tiny, but optimized for displaying it in or next to text. Example:
This is a tiny icon. This is an inline icon.
Custom Text[edit | edit source]
Some icons have text on them. By default this renders as an empty box, and the desired value can be set using the Text parameter, like so:
{{Icon|StatScalingDelay}}
{{Icon|StatScalingDelay|Text=Pri}}
{{Icon|SingleResearch}}
{{Icon|SingleResearch|Text=AF}}
This currently applies to the following Icons:
- StatScalingDelay
- Concentrate
- AcclimationRate
- CrewStat
- SingleSpecimenGain
- AspectMastery
- SingleResearch
Custom Class[edit | edit source]
Core Icons[edit | edit source]
{{Icon|MassFocuser|Class=core-icon}}
Colors it red like core-milestones.
Modules[edit | edit source]
{{Icon|OffenseEfficiency|Class=module}}
Colors it blue like equipped modules.
Base Tiles[edit | edit source]
{{Icon|Materials|Class=base-icon mats}}
{{Icon|Parts|Class=base-icon parts}}
{{Icon|Components|Class=base-icon comps}}
{{Icon|BaseBooster|Class=base-icon booster}}
{{Icon|DoubleBooster|Class=base-icon double-booster}}
{{Icon|DrainReducer|Class=base-icon drain-reducer}}
{{Icon|MatsBooster|Class=base-icon mats-booster}}
{{Icon|PartsBooster|Class=base-icon parts-booster}}
{{Icon|CompsBooster|Class=base-icon comps-booster}}
Colors it like a base tile.
Shard Tiers[edit | edit source]
{{Icon|BattleShard|Class=shard-tier-1}}
{{Icon|FlexShard|Class=shard-tier-2}}
{{Icon|ResearchShard|Class=shard-tier-3}}
{{Icon|WarpShard|Class=shard-tier-4}}
{{Icon|BaseShard|Class=shard-tier-5}}
{{Icon|CrewShard|Class=shard-tier-6}}
{{Icon|ManifestShard|Class=shard-tier-7}}
{{Icon|OverdriveShard|Class=shard-tier-8}}
{{Icon|CapitalResearchShard|Class=shard-tier-9}}
{{Icon|FighterShard|Class=shard-tier-10}}
{{Icon|SpecimenShard|Class=shard-tier-11}}
{{Icon|ComputeShard|Class=shard-key}}
{{Icon|SalvageShard|Class=shard-key}}
{{Icon|DamageShard|Class=shard-key}}
{{Icon|ResearchShard|Class=shard-key}}
Colors it like a shard of the respective tier.
Synth Tiers[edit | edit source]
{{Icon|Alloy|Class=synth-tier-1}}
{{Icon|ConductiveAlloy|Class=synth-tier-2}}
{{Icon|Regulator|Class=synth-tier-3}}
{{Icon|Sensor|Class=synth-tier-4}}
{{Icon|Stabilizer|Class=synth-tier-5}}
{{Icon|Relay|Class=synth-tier-6}}
{{Icon|NanoFluid|Class=synth-tier-7}}
{{Icon|SuperAlloy|Class=synth-tier-8}}
{{Icon|Serum|Class=synth-tier-9}}
{{Icon|MicroHousing|Class=synth-tier-10}}
{{Icon|VoidResistor|Class=synth-tier-11}}
{{Icon|ResistantRelay|Class=synth-tier-12}}
{{Icon|VersatileMaterial|Class=synth-tier-13}}
{{Icon|CryogenicModulator|Class=synth-tier-14}}
{{Icon|VoidCulture|Class=synth-tier-15}}
{{Icon|MicroRod|Class=synth-tier-16}}
{{Icon|LiminalTincture|Class=synth-tier-17}}
Colors it like a synth material of the respective tier.
Alien Icons[edit | edit source]
{{Icon|Zephyrion|Class=specimen}}
{{Icon|YtthyrionAlloy|Class=alien-synth}}
Colors it like specimen or alien synth materials.
UI[edit | edit source]
{{Icon|ArrowRight|Class=icon-ui}}
Colors it blue for various wiki UI elements.
Enemies[edit | edit source]
Enemies use their own Template, using the first parameter as the enemy type, and the second as their class (defaulting to Hull). The Size parameter works the same as with normal icons.
{{Enemy|Skirmisher}}
{{Enemy|Sniper|Hull}}
{{Enemy|Fighter|Shield}}
{{Enemy|Juggernaut|Armor}}
{{Enemy|Frigate|Mixed}}
{{Enemy|Gatling|Phasing}}
{{Enemy|Frigate|MixedPhasing}}
{{Enemy|Missiles|Barrier}}
{{Enemy|Bulwark|Regen}}
MixedPhasing can only be used for Fighters, Snipers, Juggernauts, Skirmishers, and Frigates.Capital uses their own set of classes:
{{Enemy|Capital}}
{{Enemy|Capital|Hangar}}
{{Enemy|Capital|HighDamage}}
{{Enemy|Capital|HighDamageHangar}}
{{Enemy|Capital|HighHealthDamage}}
{{Enemy|Capital|HighHull}}
{{Enemy|Capital|Reactive}}
Veiled enemies can use the Rare class as well:
{{Enemy|Veiled}}
{{Enemy|Veiled|Rare}}
All Icons[edit source]
{{Icon|MaterialImprovement}}{{Icon|BonusProc}}{{Icon|ComputePower}}{{Icon|ShieldDurability}}{{Icon|FleetResources}}{{Icon|FireRateSynergy}}{{Icon|Versarite}}{{Icon|EmpoweredMissiles}}{{Icon|OverkillEngineBoost}}{{Icon|Datacore}}{{Icon|TargetSplitting}}{{Icon|MasteryProgressFloor}}{{Icon|ScalingScalingDelay}}{{Icon|RapidRamp}}{{Icon|KineticVolleyCooldown}}{{Icon|RapidBuild}}{{Icon|Crewmember}}{{Icon|Pulverium}}{{Icon|Overdrive}}{{Icon|Bulwark}}{{Icon|CQC}}{{Icon|DamageTradeoff}}{{Icon|CrewXP}}{{Icon|SingleResearch}}{{Icon|WarpSync}}{{Icon|Lock}}{{Icon|ShardDropAmount}}{{Icon|Acclimation}}{{Icon|ComputeLevels}}{{Icon|StatScalingDelay}}{{Icon|SplashDamage}}{{Icon|RareVeil}}{{Icon|WeaponPower}}{{Icon|Base}}{{Icon|ShardLink}}{{Icon|AcclimationCoefficient}}{{Icon|CrewSupremacy}}{{Icon|WarpCoefficient}}{{Icon|AlienSynth}}{{Icon|KineticVolley}}{{Icon|EnemyStrengthReduction}}{{Icon|Crew}}{{Icon|LaserBoostDuration}}{{Icon|RapidDevelopment}}{{Icon|SpecimenReclamator}}{{Icon|WarpCore-siphon}}{{Icon|SleeveGen}}{{Icon|Fixture}}{{Icon|ShardSensor}}{{Icon|CorvetteShieldMod}}{{Icon|Fleet}}{{Icon|ReactorBoostLevels}}{{Icon|AdvancedResources}}{{Icon|CapitalBattle}}{{Icon|CrewSkill}}{{Icon|SpecimenResearch}}{{Icon|DischargeSpeed}}{{Icon|ShieldBoostCooldown}}{{Icon|ExtraWarpCore}}{{Icon|NoMod}}{{Icon|SiphoningBoost}}{{Icon|LaserBoostPower}}{{Icon|SynthOutput}}{{Icon|AutoLaserBoost}}{{Icon|Base5Conversion}}{{Icon|TargetAdaptation}}{{Icon|AutoKineticVolley}}{{Icon|FighterSpawnAmount}}{{Icon|AblativeShielding}}{{Icon|KeepMastery}}{{Icon|Prestige}}{{Icon|VoidPower}}{{Icon|SwarmMode}}{{Icon|Retrofit}}{{Icon|Reinforce}}{{Icon|Yearium}}{{Icon|Specimen}}{{Icon|Scrap}}{{Icon|DisciplineMastery}}{{Icon|Astrium}}{{Icon|Base-siphon}}{{Icon|Veil}}{{Icon|FighterSpeed}}{{Icon|Resources}}{{Icon|CapitalShield}}{{Icon|CompletedShardBonus}}{{Icon|ComputeScaling}}{{Icon|RapidCharge}}{{Icon|AutoEnergyVoid}}{{Icon|RapidApproach}}{{Icon|RapidPrep}}{{Icon|FleetBarrage}}{{Icon|Rank}}{{Icon|EmpMode}}{{Icon|WarpEssence}}{{Icon|UncappedPowerBoosts}}{{Icon|PowerMode}}{{Icon|Module}}{{Icon|ShieldRegenRate}}{{Icon|QuickRecovery}}{{Icon|Disruption}}{{Icon|Challenge}}{{Icon|RetrofitRecycling}}{{Icon|ImprovedPowerConversion}}{{Icon|AcclimationRate}}{{Icon|AdaptationAcclimation}}{{Icon|OffenseEfficiency}}{{Icon|AdvancedResources-siphon}}{{Icon|MassBarrage}}{{Icon|DisciplineScaling}}{{Icon|Reliability}}{{Icon|SingleSpecimenGain}}{{Icon|Duration}}{{Icon|SpawnTime}}{{Icon|DatacoreMastery}}{{Icon|Multitasking}}{{Icon|Biosleeve}}{{Icon|WarpCore}}{{Icon|LaserBoostCooldown}}{{Icon|HullBomb}}{{Icon|VoidLure}}{{Icon|AspectMastery}}{{Icon|Research}}{{Icon|Artifact}}{{Icon|ComputeSpeed}}{{Icon|AdaptiveShields}}{{Icon|OneShotMode}}{{Icon|Salvage}}{{Icon|VoidRecuperator}}{{Icon|SynthSlot}}{{Icon|Synth}}{{Icon|LaserBoost}}{{Icon|ExtraChain}}{{Icon|BigHitter}}{{Icon|Adaptium}}{{Icon|Snipe}}{{Icon|AdvancedManeuveringJets}}{{Icon|WarpSpeedup}}{{Icon|CondensedShields}}{{Icon|SupportiveRouting}}{{Icon|TurretPowerFocus}}{{Icon|AutoSalvage}}{{Icon|PowerGenerator}}{{Icon|ArmorDamageSynergy}}{{Icon|FocusedResearch}}{{Icon|ShieldRegenStart}}{{Icon|Fortifium}}{{Icon|RapidBarrage}}{{Icon|MassFocuser}}{{Icon|CapitalUtility}}{{Icon|VoidPowerPenalty}}{{Icon|SpecResearch}}{{Icon|BaseSecurity}}{{Icon|LinkedBaseEfficiency}}{{Icon|UniversalDatacores}}{{Icon|BattleSync}}{{Icon|ExtraBattery}}{{Icon|Splicing}}{{Icon|ImprovedTracking}}{{Icon|FleetScrap}}{{Icon|CorruptionCap}}{{Icon|TetherWarps}}{{Icon|GeneralPurpose}}{{Icon|PrecisionCollecting}}{{Icon|VeilPiercerRareBonus}}{{Icon|ArmorPiercing}}{{Icon|RangeSynergy}}{{Icon|RapidFire}}{{Icon|PristineArmor}}{{Icon|DisciplinePotency}}{{Icon|CombatEnhancer}}{{Icon|CombinedCapitalBattle}}{{Icon|EnergyVoid}}{{Icon|Fighter}}{{Icon|CrewStat}}{{Icon|Exploitation}}{{Icon|BurstEnlargement}}{{Icon|Adaptation}}{{Icon|VoidBeacon}}{{Icon|ResourceTradeoff}}{{Icon|KineticVolleyPower}}{{Icon|DefensivePlatingFocus}}{{Icon|ScrapSpawnSpeed}}{{Icon|HangarBayFocus}}{{Icon|ShieldDamageSynergy}}{{Icon|SkeinGain}}{{Icon|Synth-siphon}}{{Icon|ShieldBoost}}{{Icon|PriorityDamage}}{{Icon|ComputeCap}}{{Icon|ShieldBoostDuration}}{{Icon|ExtraCharge}}{{Icon|Overdrive-siphon}}{{Icon|BulkSleeves}}{{Icon|VoidMatter}}{{Icon|AlienPotency}}{{Icon|SpecPoint}}{{Icon|ExploitationField}}Shards[edit source]
{{Icon|ComputeShard}}{{Icon|ResourceShard}}{{Icon|ManifestShard}}{{Icon|DamageShard}}{{Icon|SalvageShard}}{{Icon|BattleShard}}{{Icon|PowerShard}}{{Icon|WarpShard}}{{Icon|OverdriveShard}}{{Icon|SynthShard}}{{Icon|CorruptionShard}}{{Icon|FighterShard}}{{Icon|ProductionShard}}{{Icon|SpecimenShard}}{{Icon|FlexShard}}{{Icon|ResearchShard}}{{Icon|CapitalShard}}{{Icon|CrewShard}}{{Icon|MasteryShard}}{{Icon|CapitalResearchShard}}{{Icon|BaseShard}}{{Icon|VersatileShard}}Synth Materials[edit source]
{{Icon|Circuitry}}{{Icon|NanoFluid}}{{Icon|ReinforcedHousing}}{{Icon|Serum}}{{Icon|CryogenicModulator}}{{Icon|Focuser}}{{Icon|Regulator}}{{Icon|FlexibleRod}}{{Icon|ResistantRelay}}{{Icon|ConductiveAlloy}}{{Icon|Processor}}{{Icon|VeilRefractor}}{{Icon|Stabilizer}}{{Icon|JointMaterial}}{{Icon|VoidCulture}}{{Icon|AutomationChip}}{{Icon|Relay}}{{Icon|Booster}}{{Icon|DenseContainer}}{{Icon|Alloy}}{{Icon|ExperimentalMaterial}}{{Icon|MicroHousing}}{{Icon|CombinationAlloy}}{{Icon|MicroRod}}{{Icon|LiminalTincture}}{{Icon|SuperAlloy}}{{Icon|VoidResistor}}{{Icon|GravityPlate}}{{Icon|PotentSerum}}{{Icon|ControlSurface}}{{Icon|SuperconductiveRod}}{{Icon|MassiveStabilizer}}{{Icon|Sensor}}{{Icon|StructuralMaterial}}{{Icon|HardenedProcessor}}{{Icon|VersatileMaterial}}Achievement Exclusive[edit source]
{{Icon|TierUpCompute}}{{Icon|SustainPowerLevels}}{{Icon|ReachSector}}{{Icon|LoseFighter}}{{Icon|DestroyFleetEnemies}}{{Icon|FleetNodes}}{{Icon|UTGalaxy}}{{Icon|FleetVictories}}{{Icon|Discharge}}{{Icon|SynthInfinite}}{{Icon|UTClearStage}}{{Icon|EmergencyRetreat}}{{Icon|MaxShards}}{{Icon|Secret}}{{Icon|Spaceversary}}{{Icon|CapitalResearch}}{{Icon|CompleteChallenges}}{{Icon|BreakCapitalPart}}{{Icon|CompleteWarps}}{{Icon|ClearUniqueSectors}}{{Icon|DisableCapital}}{{Icon|Galaxy}}{{Icon|DestroyEnemies}}{{Icon|BasicShip}}{{Icon|UTExtreme}}{{Icon|Speedrun}}{{Icon|Tasks}}{{Icon|FinalBattle}}{{Icon|MEOResearch}}Specimen & Alien Mats[edit source]
{{Icon|Evolucyst}}{{Icon|Verdanix}}{{Icon|Phagemesh}}{{Icon|Zephyrion}}{{Icon|Cryospindle}}{{Icon|VerdantexOre}}{{Icon|Spindlecore}}{{Icon|Neurogelid}}{{Icon|YtthyrionAlloy}}{{Icon|Memnolith}}{{Icon|ZephdanixCrystal}}{{Icon|Yttaldar}}{{Icon|Heliogenitor}}{{Icon|Xyloquant}}{{Icon|PlasmonDistillation}}{{Icon|XyltaldarFiber}}{{Icon|Cytovault}}{{Icon|WraithquantCompound}}{{Icon|Concentrate}}{{Icon|Wraithtex}}{{Icon|RefinedPlasmon}}Base Tiles[edit source]
{{Icon|Materials}}{{Icon|Parts}}{{Icon|Components}}{{Icon|BaseBooster}}{{Icon|DoubleBooster}}{{Icon|DrainReducer}}{{Icon|MatsBooster}}{{Icon|PartsBooster}}{{Icon|CompsBooster}}Enemies[edit source]
{{Enemy|Fighter}}{{Enemy|Skirmisher}}{{Enemy|Sniper}}{{Enemy|Juggernaut}}{{Enemy|Frigate}}{{Enemy|Gatling}}{{Enemy|Missiles}}{{Enemy|Bulwark}}{{Enemy|Capital}}{{Enemy|Veiled}}{{Enemy|Veiled|Rare}}Wiki & UI Icons[edit source]
{{Icon|ArrowUp}}{{Icon|ArrowLeft}}{{Icon|ArrowDown}}{{Icon|ArrowRight}}{{Icon|UISalvage}}{{Icon|UIVoidMatter}}